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Author Topic: Mines And Other Explosives  (Read 1399 times)
DeadlyBiatch
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« on: April 12, 2006, 02:31:43 AM »

Question With Team Damage off

Why is regular bf2 when in teammate walk over a mine and other explosives they dont blow up? But in NAW they blow up! WHY?  Undecided It kinda suks then the user has to go back and re-drop the mines Angry
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andy
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« Reply #1 on: April 12, 2006, 02:33:27 AM »

Question With Team Damage off

Why is regular bf2 when in teammate walk over a mine and other explosives they dont blow up? But in NAW they blow up! WHY?  Undecided It kinda suks then the user has to go back and re-drop the mines Angry

THAT IS NOT THE CASE.

in NAW, when a friendly walks over a mine/claymore IT DOES NOT DETONATE.

UNLESS you have turned FF ON.

 Grin
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DeadlyBiatch
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« Reply #2 on: April 12, 2006, 03:02:00 AM »

Question With Team Damage off

Why is regular bf2 when in teammate walk over a mine and other explosives they dont blow up? But in NAW they blow up! WHY?  Undecided It kinda suks then the user has to go back and re-drop the mines Angry

THAT IS NOT THE CASE.

in NAW, when a friendly walks over a mine/claymore IT DOES NOT DETONATE.

UNLESS you have turned FF ON.

 Grin

Wanna maka a bet? lol .......... when a user walks over a mine it blows up but will not damage to the user
Jump on my server dude DeathRow and drop some mines and see for yourself cya

« Last Edit: April 12, 2006, 03:10:51 AM by hozer » Logged

andy
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« Reply #3 on: April 12, 2006, 03:11:20 AM »

i'm not saying you are wrong.

if that is the case then you have turned ON friendly fire somewhere.

it is OFF by default.

 Grin
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DeadlyBiatch
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« Reply #4 on: April 12, 2006, 03:23:33 AM »

i'm not saying you are wrong.

if that is the case then you have turned ON friendly fire somewhere.

it is OFF by default.

 Grin

logically speaking if it was on it would kill the user correct? brb ill go check it out
« Last Edit: April 12, 2006, 03:26:53 AM by hozer » Logged

andy
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« Reply #5 on: April 12, 2006, 03:29:05 AM »

i'm not saying you are wrong.

if that is the case then you have turned ON friendly fire somewhere.

it is OFF by default.

 Grin

logically speaking if it was on it would kill the user correct? brb ill go check it out


exactly.

by default FRIENDLY FIRE is set so that YOU CANNOT KILL FRIENDLYS.

you must have set it so that it does.

 Grin
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DeadlyBiatch
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« Reply #6 on: April 12, 2006, 03:38:53 AM »

i'm not saying you are wrong.

if that is the case then you have turned ON friendly fire somewhere.

it is OFF by default.

 Grin

logically speaking if it was on it would kill the user correct? brb ill go check it out


exactly.

by default FRIENDLY FIRE is set so that YOU CANNOT KILL FRIENDLYS.

you must have set it so that it does.

 Grin

YOU DA MAN!!!!!  Grin  for some reason it was on so I stand Corrected but at least the way I had it the mines blew up but did not harm the user ... I stand Corrected......... Cry
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« Reply #7 on: April 13, 2006, 05:38:54 PM »

In throwing in my 2 cents.....regardless of team kill on/off.....the claymores are actulay set off with a clacker not a proximatey fuse and the mines are set with a proximatey fuse.....so in a real world the claymore will go off when a enemy comes in front of it due to a man with a clacker....and a mine will go off when a person comes close of the oppisite team cause the home team is supposedely knowing of the risky and tip toeing....

easy huh

2R
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1ST UK ARMORED DIV./52ND INF. BRIG.
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