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Author Topic: Battlefield 1.3 is now out  (Read 1502 times)
RF|46th|Pvt.Niallirl
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« on: May 23, 2006, 04:26:45 AM »

The incremental is 82mb abd the full patch is 400mb
NEW FEATURES

* Air dropped vehicles: Squad members can now send a request up the chain of command for a vehicle to be dropped at their location.
* Co-op: Co-op Mode allows you to play Single Player levels on the Internet and LAN with both AI controlled bots and human players. Several new options have been created that will allow the server creator to modify how the bots behave in game.
* Number of Bots: This setting allows you to determine the total number of bots that will spawn in game.
* Bot Ratio: This setting allows you to determine the percentage of total bots that will spawn for each team. For example, setting this value to 25 means that 25% of the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC, Chinese, or their allies, while Team 2 is always the USA, EU, and their allies.


* Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest, 100 is the most difficult.
* Default Kit Selection: The kit that you used last is remembered at the beginning of the round and between maps.


GENERAL BUG FIXES & GAMEPLAY TWEAKS

* Fixed issues with remote console and linux server.
* Prevented ban list from being cleared in the event of a server crash.
* Fixed the bug where helicopters abandoned in the air would continue flying.
* Fixed issue with player not properly ranking up on servers where the continuously play.
* If the player joins a squad while dead, the player will not be able to use the squad leader as a spawn point until they have respawned once.
* Flag Capture bar now reacts accurately to players entering the capture radius.
* Fixed bug where friendly vehicles showed as valid targets.
* Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles. The box with an X through it will still appear, but a lock tone will not sound and then if fired, the missile will not track the friendly target.
* Fixed bug that altered mini map functionality.
* Adjusted missile count on BF2SF helicopters.
* Fixed bug with Special Forces rank names.
* Fixed repairing HUD for the engineer when in a vehicle.
* Adjusted award criteria.
* Fixed a client crash after entering 300 characters into the IP address using "connect to IP."
* Fixed a tech hang when creating a single player account from an offline account.
* Fixed crash when switching from BF2 to BF2:SF (or vice versa).
* Fixed a crash caused when a player is joining a map and another player logs into the same account.
* Fixed a Dragon Valley exploit.
* Fixed a bug on Zatar Wetlands where AA missiles would not lock onto oil towers.
* Fixed a bug that caused the Eurofighter explosion to appear as a Mig-29 wreckage.
* Armor Bar removed from occupied machinegun emplacements.
* Fixed a bug on Kubra Dam and Zatar Wetlands that caused enemy AA sites to not display in bombing HUD.

SPECIAL FORCES BUG FIXES & GAMEPLAY TWEAKS

* Firing crossbow from open vehicle position causes others to see player weapon firing.
* Fixed Repair Hud for the engineer when in a vehicle and repairing a team mate vehicles.
* Fixed a bug on Strike at Karkand where players were able to get inside a building by Train Accident when FF is turned off.
* Fixed the commander toys on Wake Island 2007 so that the US can no longer disable the Chinese artillery.
* Fixed a bug in Zatar Wetlands 32 where commander assets were not being properly dropped to the location specified by the User.



incremental
Full
« Last Edit: May 23, 2006, 04:29:19 AM by [DPRK]XIIAC|Cpl.Niallirl » Logged

Father Murphy
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« Reply #1 on: May 23, 2006, 03:59:44 PM »

 Angry

Don't know about you guys, but this patch has truly screwed the pooch.

Not being able to spawn on the squad leader sucks ass.
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[DPRK]820th|1Lt.Xti
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« Reply #2 on: May 23, 2006, 10:09:50 PM »

lol ill post some quotes here of the total bf forums

Quote
Quote:
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Originally Posted by esisthebest
i installed the new patch but its not working, when i go to make a game it says there isnt any coop mode and also none of the servers are the same version. is this because it just came out? when i try to install the incremental again it says that i need patch 1.22 already, but before i had installed that and 1.3 today. i dont know what to do, where is the coop mode?Huh?Huh???

Hmmm, another rip-off.
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Bugs, bugs, bugs....now we need patch for this patch....
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I HATE EA!!
really every time they laucnh a new patch, i've got problems with BF , first it was the invalid cd key thingy and now when i load'er up the screen goes black and than pops back into windows like i've done nothing , it's uninstalling and than reinstalling again and again and again!!!
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Hey EA good job on the crappy patch that won't even let me start the game anymore

btw i'm not buying 2142, i've had enough of your piece of crap game development
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Wow, nice parachute model, its not even new, its the same as the infantry parachute!
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how long till 1.31 or 1.4?
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Yes EA screwed up again, especially with taking AWAY our TACTIC called SQUAD HOPPING!!! 
I'm not going to get BF2142, rather play BF2 mods instead which are way better that stupid vanilla BF2.
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I hope never. They ruin everything in that game. Jeep-locking!? OMG. And don't tell me that i'ts good patch. Play with me as commander and i will show you how nice can be jeep droping on planes/heli/infantry.

Without squad jumping posiblility of geting out from the lock decreased about 60% Clan Wars will sux now. And FFA will be pathetic.

Server Browser is more stupid than ever.

maps loading time is now longer(for me)

CO-OP can't be ranked so you don't have chance to play that. Maps 16 with the same stupid AI is not enough.

Many bugs "fixed" in 1.3 was "fixed" in 1.2.x so we can be sure that many of them will still be here.

Conclusion

EA SUX HARD. ET:QW FTW :/
lol, better if have time go read, i think we all should be commanders on this patch Wink since we cant now live on a squad Cool
like 140 post there, and only tell negative criticisms,i just wonder if 1.3 brings an uninstaller ;P i think not Sad


EDITED
Quote
I tried to use the EA downloader to get the patch. It would not let me download it. It said my IP was not within a specific range.
lol
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Is it just me.....or have they made all froms of AA gun far too effective. I am very good in the jets or helis or at least I was.....

b4, 4/5 when you were blown out of the sky it would be by other Jets only......now I cant fly anywhere without being blasted down by various AA fire.

Now it seems like 4/5 times I get killed when in JET, it is by AA.

This is wrong!
lol he sounds kinda dessesperated  Tongue
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This patch is really good so far. Not only can I now use ATI drivers 6.3 and 6.4 now and it will not CTD anymore on launch.

I love the vehicle drop; I cannot count the amount of times where I have been stuck by a flag with no vehicles or a slow ass humvee and I need to get somewhere quick. I also already got killed by a vehicle supply drop I ordered on top of myself.

Still exploring it but things seem to be running good.
Cheesy
« Last Edit: May 23, 2006, 10:36:20 PM by [DPRK]820th|1Lt.Xti » Logged

MadSlob
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« Reply #3 on: May 23, 2006, 10:20:23 PM »

Ah well looks like we need more soft vehicles to keep the gameplay smooth if the spawn in on leader function has been disabled Grin
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Mbuna
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« Reply #4 on: May 24, 2006, 06:08:50 AM »

should i download 1.3? i did yesterday and couldnt find you guys... i uninstalled and i am going back to 1.22 now...
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« Reply #5 on: May 24, 2006, 07:19:18 AM »

should i download 1.3? i did yesterday and couldnt find you guys... i uninstalled and i am going back to 1.22 now...


install 1.3 Grin
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« Reply #6 on: May 24, 2006, 05:37:20 PM »

Wow lots of talk today it seems.

The Wasp defence system is still week to hear someone griping about getting whacked after being air whored in two differnt games on Dalian to the point htat no one could get off the island gives me little sympathy for any air whiners.  Snipers should be one shot like in NAW:) you cant work towards any goals as a sniper as you have the rifle and a pistol so its useless.

I think NAW still has the best balance and I will continue to play it and promote it more and more. My local comp store will be having tourneys with it at the next LAN and thats a good thing.

Keep up the great work and as for lessen the power of the kits I would not do it to any of them! This game requires more smarts than vanilla so taking away what is nice about it would be moving in wrong direction.

Cheers,
Zeitgeist
(you can never have too much horsepower or too much brake)
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