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Author Topic: Custom Maps (were to find them)  (Read 3735 times)
SkyRaider
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« on: July 12, 2006, 07:45:33 AM »

edit andy:removed on author's request
« Last Edit: September 12, 2006, 05:15:27 AM by andy » Logged


WhiteHorse
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« Reply #1 on: July 12, 2006, 03:58:49 PM »

http://files.filefront.com/SEARCH/;4239173;;/fileinfo.html
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andy
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« Reply #2 on: August 06, 2006, 07:18:54 PM »

http://files.filefront.com/Street__City_Map_Mappack_v1/;5363182;;/fileinfo.html
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SireCain
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« Reply #3 on: August 07, 2006, 09:28:51 AM »

Some are Co-Op a couple just singleplayer....cool maps though Grin

http://battlefield2.filefront.com/file/Maszarqi_Siege_COOP;66348

http://battlefield2.filefront.com/file/Operation_Vendetta;66801

http://battlefield2.filefront.com/file/Revenge_in_elTaksim;66388

http://battlefield2.filefront.com/file/The_Last_Stand;64115

http://battlefield2.filefront.com/file/Tall_Afar;57162

http://battlefield2.filefront.com/file/Melbourne;62923
 
http://battlefield2.filefront.com/file/Operation_Compton_FIX;67245

http://battlefield2.filefront.com/file/Operation_Frog;66846
« Last Edit: August 07, 2006, 09:33:34 AM by [82nd]SF|T.O.Sgt.SireCain » Logged
SireCain
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« Reply #4 on: August 08, 2006, 03:03:19 PM »

 Good map pack on Roadkills server
http://battlefield2.filefront.com/file/X07_MAPPACK_LAN;67327
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SireCain
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« Reply #5 on: August 10, 2006, 10:41:06 AM »

http://files.filefront.com/bf2_custom_coop_maps_for_upload1exe/;5377754;;/fileinfo.html
 map list
CUSTOM- Course of the River--- 16/32/64

CUSTOM- Cult Site--- 16

CUSTOM- Desert Fight--- 16

CUSTOM- Hanger 04--- 16

CUSTOM- NAW Battle for Kyzyl Kum--- 64

CUSTOM- Operation Compton--- 16/32/64

CUSTOM- Operation Frog--- 16/32/64

CUSTOM- Road to Jalalabad--- 64

CUSTOM- Street--- 16
« Last Edit: August 10, 2006, 10:42:58 AM by [82nd]SF|T.O.1Lt.SireCain » Logged
fackstix
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« Reply #6 on: August 10, 2006, 11:55:23 AM »

http://battlefield2.filefront.com/file/X07_MAPPACK_LAN;67327


get this real good vanilla maps i think we shoudl get some on a server


This is a huge map pack created spfreak. His work has been featured in TBF2 Map packs, and now he is here to give you a full map pack of your own. Take a look at this thing!
STREET - Player / Singleplayer / Coop
16


WUSHAN - Player / Singleplayer
16
32
64


GOODS STATION - Player / Singleplayer / Coop
16


ARENA - Player
16
32
64


BOAT WARS - Player
16


COURSE OF THE RIVER - Player / Singleplayer / Coop
16
32
64


TANK MASTER - Player
16


CULT SITEP - Player / Singleplayer / Coop
16
32
64


HELI ATTACK - Player
16


BATTLESEA - Player
16


HANGAR-04 2006 - Singleplayer / Player / Coop
16


OIL PLATFORM - Player
16
32
64
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andy
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« Reply #7 on: August 20, 2006, 10:55:57 PM »

http://files.filefront.com/Red_Dawnzip/;5423743;;/fileinfo.html



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andy
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« Reply #8 on: August 22, 2006, 01:33:15 AM »

http://www.fileplanet.com/hosteddl.aspx?/hst/f/r/freudsmo/Volcano-mcc.zip

http://www.fileplanet.com/hosteddl.aspx?/hst/f/r/freudsmo/tight_quarters.zip
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Ammond
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« Reply #9 on: August 23, 2006, 02:53:04 AM »

Red Dawn, one of the best aircraft only based vanilla BF2 maps and it's still just an experiment. This map is about mastery of the air. It's a great choice to hone those mad air skillz or try out different aircraft key mappings.

Red Dawn is an experiment to see if an unsupported map size would work. It's huge. And it's also a single player map. The BOTs fly well and coordination is fairly good. The venue is open ocean under a red sky at dawn. The red color makes it fairly easy to see contrails of jets and exhaust of missiles. Placid ocean reflects the early morning light of the sky. The only vehicles are aircraft: FA-18s for US and a fighter and fighter/bomber for the MEC. Nothing else. If you ditch, you swim or suicide.

There are two capable MEC airbases and one uncapable US carrier. MEC starts with four CPs including the AA platform roughly the center. Neither the airbases nor the carrier are protected.

The AA platform spawns Hellions/Cobras and has the ESSEX class Point Defense Missile System along with two AA turrets. All capture points have a very large cap radius with a short conversion time. Flying by a CP will lower and raise it to your side by about 20-30 percent. So it takes two fly-bys or a fly-around to cap a flag.

At round start you always spawn inside of an aircraft, AA turret, ESSEX defense or Hellion/Cobra. The aircraft have a short take off time but it's still possible to crash into another parked aircraft. Sparingly use your afterburner and get off the tarmac quickly. Aircraft spawn instantly.

After playing this map for three hours I discovered that the same operational rules apply to airmaps as infantry maps.

The BOTs will hang together so stick with your squad. Because a human player is generally visible to BOTs you'll have a harder time sneaking around in open air over open ocean. But it can be done. You could sneak past the opposition to harass the carriers and airbases. But you won't last very long even if you shoot down a few enemy aircraft at their launch.

This map has a video glitch which may affect NVIDIA more than ATI cards. At various angles there are a few black bars or plane spaces at some of the CAP points. It's not serious but can be a distraction. You won't see them most of the time, but when you do you'll wonder what it is.

This map is enjoyable and shows that BF2 could be pushed a little farther to accommodate aircraft conflicts. I didn't see any info on COOP play but it seems a great map for just that.

It's usual for the US to win. But flying MEC is more of a challenge. Try it for pilot training. I think you will like it.


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« Reply #10 on: August 23, 2006, 03:33:14 AM »

Strike at Karkand for OPK                http://battlefield2.filefront.com/file/Operation_Peacekeeper_Single_Player_Map;68145

It has Jets and Choppers Wink
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andy
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« Reply #11 on: August 23, 2006, 03:40:15 AM »

Strike at Karkand for OPK                http://battlefield2.filefront.com/file/Operation_Peacekeeper_Single_Player_Map;68145

It has Jets and Choppers Wink

uploading to my server now...
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CDU Munga
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« Reply #12 on: August 24, 2006, 08:49:01 AM »

You can also find them here:

http://www.cduclan.com/home/modules.php?name=Forums&file=viewtopic&t=6574
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andy
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« Reply #13 on: September 11, 2006, 03:25:22 AM »



Rebellion by imtheheadhunter and shanejohn
(this is the link btw...)










« Last Edit: September 11, 2006, 03:29:42 AM by andy » Logged

SnowDog
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« Reply #14 on: September 26, 2006, 04:51:48 PM »

Here's a neat little COOP mod with some new maps

Hard Justice----- http://battlefield2.filefront.com/file/Hard_Justice;69385

« Last Edit: September 26, 2006, 04:55:00 PM by [UK]9thRL|Tpr.SnowDog » Logged

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