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Author Topic: 1.4 PATCH DELAY  (Read 1887 times)
blacksabbath666
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« on: August 15, 2006, 04:51:13 AM »

Just found this at the EA forums, thought i post it here.

Due to some last minute changes the release of the 1.4 patch has been delayed.

We do not anticipate this delay being a lengthy one, however we do not have a fixed date for release at this time.

We will update you as soon as there is further information.

Apologies to those who were expecting the patch today, however in order for this patch to succeed in the way it is intended a little extra time is being taken to ensure it is right.
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so looks like we have to wait a bit longer for more bugs.............lol Grin
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« Reply #1 on: August 15, 2006, 06:15:55 AM »

It has also been reported over at Battlefield2.nl that the patch will only be delayed for 24 hours. Here's what they had to say:

 
Quote
  Although the patch was announced to be released today (by EA Spain), it seems a small bug has been found and needs to be fixed before patch release. The release of patch 1.4 has been postponed 24 hours in order to allow more testing and the fix of this small bug.
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MadSlob
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« Reply #2 on: August 15, 2006, 08:21:01 AM »

cant be big bugs then Grin
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andy
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« Reply #3 on: August 15, 2006, 09:44:54 AM »

Community Update - 8/15/06

Greetings Everyone, As many of you are now aware we have made the choice to take some extra time with the 1.4 patch before release.

During our standard final processing of the 1.4 client update we came across an issue that, although it does not compromise stability, we felt needed to be addressed in order to meet our goal of improving the overall player experience with Battlefield 2.

It has come to our attention that a beta version of the 1.4 client has leaked to the general public. It should be noted by players that this file is not final and being such could cause damage to players systems.

We want to warn players to avoid the use of any client files that are not distributed by EA/DICE or one of our trusted partners. Once we have set a new schedule for release we will communicate this information to everyone.
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andy
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« Reply #4 on: August 15, 2006, 10:14:24 AM »

With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map “ Road to Jalalabad” which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:

1.4 Patch – New content

· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode

1.4 Patch – Fix List

Front End:

· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter “maps size” will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box

Game Server

· Increased server stability
· All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.

Client / Gameplay:

· Increased client stability
· Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters – Increased the armor of all transport helicopters

- The DICE Battlefield Team
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andy
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« Reply #5 on: August 20, 2006, 07:52:12 PM »

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N@W.ManX
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« Reply #6 on: August 20, 2006, 08:25:53 PM »

rofl  Grin
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WhiteDeath
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« Reply #7 on: August 21, 2006, 01:59:42 AM »

At least with that update Andy we get to choose which evil will be bestowed upon us  LOL
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MadSlob
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« Reply #8 on: August 21, 2006, 03:40:53 AM »

LOL Andy!!!!
very funny m8!! Grin
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andy
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« Reply #9 on: August 21, 2006, 04:12:29 AM »

can't take credit i'm afraid... found it somewhere.

 Smiley
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[RF]LtCol.Tadi
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« Reply #10 on: August 21, 2006, 09:40:46 AM »

-yea, its from a eatly version of bf2, its classic now and funny :0
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