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Author Topic: NAW server and Map access ? and some other things........  (Read 1327 times)
P4D-830
the old man -> (P)lay(4)(D)ie(#)830
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« on: September 18, 2008, 03:28:29 AM »

Hello Admin(s),
1. yesterday the NAW home server runs only with 2-3 maps - the hole day long;
So whats going on there ?  Angry

2. it seams that everybody has access to the server map base /or can switch this, without an ingame poll.
Thats is very strange if a game (map) runs a long time and everbody switch the map and kick the players.
That/This is not the first time shown. Huh?

3. please set up the tickets - on some maps - to an higher level. 600-1200 would be better as 160.

4. if i look at the gamestats.ws stats i see there maps that i have never been played (and i have here imho one of the highest playtime):
----------------------------------------------
Map            Time

adh oasis revisited      21:45:42
basrahs edge         13:53:55
desert storm         15:09:20
gazala bfds v2         06:02:09
heaven and hell         13:07:50
invasion of the philippines    06:37:18
iraq oilfields         06:00:32
iwo jima         16:17:05
jibbel city         13:36:28
kandahar river valley      12:34:01
kirkuk basin         06:36:37
midway          02:00:05
morning star          04:04:37
none but the brave night    04:52:43
prologue          02:23:02
strike at karkand 2       04:42:09
village lost          01:53:23
>> waterfront          00:00:00
waylaid                      05:53:26
philippine Sea          01:48:38
dalian 2          04:03:17
dragon valley          03:01:01
daqing oilfields                   03:14:07
forest railway          04:21:48
fushe pass          06:00:44
highway tampa          01:48:21
kubra dam          02:40:09
mashtuur city night       00:17:05
songhua stalemate night    02:33:26
strike at karkand night                01:34:22
wake island          07:57:34
aerial combat          01:44:15
attack at taiming       01:17:18
bocage 2005          00:03:59
cat island          05:04:29
desert rats 2          00:02:45
kyzyl kum          03:58:03
operation heatwave       01:12:47
gazala night'S          05:14:44
hangar 18          08:07:01
heart attack ridge       07:16:39
>> jihad owaryoo       00:00:00
market garden          02:53:11
no mans land          01:41:17
operation joanne       01:01:34
operation joanne night       01:34:39
>> road to jalalabad       00:00:00
vulcan island          04:59:06
operation clean sweep       01:54:35
stalingrad          01:43:11
al khafji docks                   06:20:36
berlin             11:54:50
bridge             16:43:40
eagles nest          06:54:23
eastings          06:17:28
gulf of aqaba          00:10:20
gulf of oman          04:06:18
kasserine pass 2008       06:59:51
operation black hawk down    02:33:39
terminus          03:17:25
last stand snipers       08:10:29
the hill                      02:35:36
heaven and hell revisited    04:56:16
back to the suribachi       06:58:33
a bad suprise          07:56:52
Karkand Stormfront       00:21:17

Total             310:58:01 
------------------------------------------------


And today - i play "king of the hill" there (not listed in the stats) ?

So is there an way to runs all maps and let the players poll if he wants an other ?

Best wishes
cu P4D-830 
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N@W runs here under 64-bit WinVista Sp2 - Antec 1200 / GA-EP45-DS4 / E8500 @3.8Ghz / 4*2Gb 5-5-5-15 8500 / NH-U12P / HD4870 X2 / 3* F1 1Tb HDs / BQT P7 1000W PSU and some nice goodies like B2403WS 24" at 1600*1200*60 / G15 / G9...
kano
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« Reply #1 on: September 18, 2008, 09:48:04 AM »

1. yesterday the NAW home server runs only with 2-3 maps - the hole day long;
So whats going on there ?  the forth map what ever it is is freeking out bf2cc ill look into it.

2. it seams that everybody has access to the server map base /or can switch this, without an ingame poll.
Thats is very strange if a game (map) runs a long time and everbody switch the map and kick the players.
That/This is not the first time shown. Huh? there was a vote for map set up so anyone can switch maps ill check see if settings have changed.

3. please set up the tickets - on some maps - to an higher level. 600-1200 would be better as 160.
ticket count is both adjustable in both the map its self and in bf2cc, bf2cc adjusts all maps though.
4. if i look at the gamestats.ws stats i see there maps that i have never been played (and i have here imho one of the highest playtime): maps that dont get played on our server are not coop capable so they are not in rotation.
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P4D-830
the old man -> (P)lay(4)(D)ie(#)830
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« Reply #2 on: September 18, 2008, 10:26:36 PM »

1. yesterday the NAW home server runs only with 2-3 maps - the hole day long;
So whats going on there ?  the forth map what ever it is is freeking out bf2cc ill look into it.

2. it seams that everybody has access to the server map base /or can switch this, without an ingame poll.
Thats is very strange if a game (map) runs a long time and everbody switch the map and kick the players.
That/This is not the first time shown. Huh? there was a vote for map set up so anyone can switch maps ill check see if settings have changed.

3. please set up the tickets - on some maps - to an higher level. 600-1200 would be better as 160.
ticket count is both adjustable in both the map its self and in bf2cc, bf2cc adjusts all maps though.
4. if i look at the gamestats.ws stats i see there maps that i have never been played (and i have here imho one of the highest playtime): maps that dont get played on our server are not coop capable so they are not in rotation.

Hi kano,

to 1. - the map rotation seams to be running again. Thanks

to 2. - i mean your NAW server - not my own. Last days, i see not any map votes here. The maps was switched  and i was kicked out of the map/game.  Is very strong, if i played a long time in a map and everybody kick me out (and all points/bages ect. are gone).

to 3. - again  here - i mean your  NAW server. That i can change tickets on my own server, thats was clear and not the problem.

to 4. - so thats is to be an wonder - i played this map (king of the hill) on your NAW coop server yesterday.

best wishes
cu P4D-830

p.s. sorry for my bad english here, but i hope you/all understand what i mean.
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N@W runs here under 64-bit WinVista Sp2 - Antec 1200 / GA-EP45-DS4 / E8500 @3.8Ghz / 4*2Gb 5-5-5-15 8500 / NH-U12P / HD4870 X2 / 3* F1 1Tb HDs / BQT P7 1000W PSU and some nice goodies like B2403WS 24" at 1600*1200*60 / G15 / G9...
kano
NAW Dev
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« Reply #3 on: September 19, 2008, 08:20:23 AM »

ive been waiting for the new bf2cc to be given to me to test apparently it fixes a lot of the random crashes during map change.
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P4D-830
the old man -> (P)lay(4)(D)ie(#)830
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« Reply #4 on: September 27, 2008, 08:00:05 PM »

ive been waiting for the new bf2cc to be given to me to test apparently it fixes a lot of the random crashes during map change.

yep - hopefully there was an lot of fixes...

local some probs with "memory.dll" and today this (here new) "D:\Aphrodite\BF2_1.4\Code\BF2\RendDX9\TextureManager.cpp(453): Error: RendDX9: Failed to create dx texture even after going managed: Ran out of memory".

(i have here an HD4870X2 GPU (2Gb) and actual 4 Gb System Ram installed incl. latest DX9 upates / ATI 8.9 drivers)

cu P4D-830
« Last Edit: September 27, 2008, 08:04:34 PM by P4D-830 » Logged

N@W runs here under 64-bit WinVista Sp2 - Antec 1200 / GA-EP45-DS4 / E8500 @3.8Ghz / 4*2Gb 5-5-5-15 8500 / NH-U12P / HD4870 X2 / 3* F1 1Tb HDs / BQT P7 1000W PSU and some nice goodies like B2403WS 24" at 1600*1200*60 / G15 / G9...
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